Chapter 3150 The Detective is about to die (I)
Chapter 3150 The Detective is about to die (I)
"I'm a detective."
It was pitch black in front of him, and a slightly hoarse voice sounded in his ears. His pronunciation was a little special, and it sounded like he had a country accent, or maybe he was not speaking English of this era.
"Three days ago, I set out from Higeltek and arrived at this small village called Faraines after two and a half days. In the town, people call it the 'lighthouse covered with snow.'"
"There was a wanderer in Faraines. I came here to investigate, but now, I'm dying."
A beam of light suddenly lit up in front of him, and Schiller felt a stinging pain in his eyes. The rapid change of light made him unable to see anything, and everything had only a vague outline.
After a while, he roughly figured out his current situation.
He was in a dilapidated cabin.
The beams, floors and pillars were all pine wood. This place was most likely in the temperate zone or subarctic zone. The carpet was woven with goat hair, and the oil lamps hanging on the pillars used the most primitive animal oil. There were also some fragments of animal skins hanging on the wall next to it.
A small village in the subarctic zone that makes a living by hunting and animal husbandry - this is Schiller's temporary conclusion.
Schiller turned his head and saw the vast snow outside the dilapidated window frame.
"Hello, player, I am the assistant guide of this game. Next, I will introduce you to the rules of this special Doujie copy."
"Hello, Transcendence." Schiller called out his name.
"Don't expose me yet, just treat me as an ordinary artificial intelligence, okay? I promise not to bother you for more than half a minute."
"Okay."
"In short, this is a role-playing copy."
"Playing?"
"Yes, now you are not yourself, you are a clergyman from Xigeltek, named Rodolph."
"I understand, this Rodolph must have some stories, right?"
"Yes, this involves the most basic rules of the game, you have to design a background story for your character that is not out of the ordinary."
"This is suitable for Greed."
"Coincidentally, he is here too."
Schiller frowned, and he confirmed again, "Are you sure Greed and I are in the same copy?"
"Yes, in fact, he is next to you now, but the preparations are not yet completed, so you can't see He."
"What role does he play?"
"He will tell you later."
"Can he not tell me the truth?"
"No, you must act." The Transcendent emphasized: "You cannot do anything that violates the character's personality traits, otherwise it may cause the game to fail."
Schiller sighed and said: "I understand, go on."
"Although it is acting, I will only give you names and occupations. The background stories and abilities of the characters are up to you to decide. As long as they do not exceed the settings of this world, they are all fine."
"You just said 'clergy'."
"Yes."
Schiller's heart moved, he grasped the key and asked: "What clergy are there in this world?"
"You are worthy of it." The Transcendent said: "If you just say you are a priest, I'll write it down for you."
"So there are other things?"
"Yes, there should be a word in the opening remarks that you haven't heard of."
"'Wanderer'?"
"Yes, this is not an ordinary world. There are countless weird things hidden in dark corners. They will erupt from time to time, and the clergy of the church are almost the only ones who can solve these incidents."
"Are there combatants?"
"Yes, and there are different divisions of labor." The Transcendent introduced: "You can choose the identities of priests, nuns, prayers, judges, baptizers, and requiems."
"Can you introduce these professions?"
"Don't worry, I'll tell you the basic rules first, and then you can decide." The Transcendent said: "This copy is different from all the previous copies. Your one Everything depends on the value."
"Value?"
"Yes, everything here has a value, including your ability, other people's ability, monsters' ability, etc. Whether all your actions can succeed depends on these values, not your own ability."
"So what is my ability?"
"You will have a basic value based on your profession, and you will have additional points that can be added or subtracted freely. You will need to allocate these points to your attributes later to determine your final attributes."
"These attributes can determine whether I can pass certain events?"
"Yes, there is also another factor, that is, dice."
"Throw the dice?"
"Yes, the most important prop in the game is a 20-sided dice, which will be combined with your basic attribute value to determine whether you have passed something."
"Give me an example. "Schiller asked.
"Suppose you want to open a lock, and the attribute required for opening the lock is dexterity, and your dexterity value is 3 points, and the value of the dice you threw is 14 points, then the final value you get is 17 points, and the value required to open this lock is 15 points, then you can open the lock, otherwise, if your final value is less than 15 points, you cannot open it. "
"There are some events that have special judgments. If you roll the dice exactly as they require in these events, such as 1 or 20, you can get a big failure or a big success. In a lock-unlocking event, a big failure may mean With the keyhole blocked, great success may mean you can avoid some of the dangers behind the door."
Schiller understood. He nodded and said, "Do you have to throw the dice for every action?"
"No, you only need to use dice when investigating incidents or fighting. At other times, you can act on your own to collect clues. Whether you can decipher the clues also depends on your attribute values and dice results."
"That is, if a psychology paper were put in front of me right now, and if the dice failed, I wouldn't be able to understand it."
"That's right, because you're playing a clergyman, not a psychiatrist."
"Can I play a psychiatrist?"
"Theoretically, it's possible, but unfortunately you didn't get selected for this profession, and even if you did, you might not be able to understand all the psychological information, even if it was written by Schiller himself."
"I understand, is there anyone here who has chosen the profession of psychiatrist?"
The Transcendent was silent for a moment and then said: "If you keep asking like this, I will doubt your ability to read minds."
"So it really is?"
The Transcendent did not answer. He said: "Okay, there is another important attribute, and that is the mental health value."
"Mental health value?"
"Yes, the healthier you are mentally, the higher the value, and vice versa."
"So it seems like something could be affecting my mental health."
"Yes, weirdness can affect your mental health. Not only being exposed to and investigating weirdness, but just facing weirdness head-on will make your mental health decrease."
“What happens if it goes to zero?”
"Death, your game journey ends."
"What about going very low?"
"You will go crazy." The Transcendent said: "Crazy will control your body and make you do unpredictable things."
"So do my abilities still exist?"
"What do you mean?"
Schiller pointed to his temple and said, "As a rule, the more mentally unhealthy I am, the stronger my psychoanalytic abilities are."
"Uh... you must be sick, right? This kind of disease cannot be cured."
Schiller felt relieved.
"It should be noted that crazy behavior is not under your control, which means that even if your unhealthy mental state gives you stronger analytical skills, you will still act crazy, so try to stay healthy."
Schiller nodded.
"Okay, let me introduce these professions to you next. Priests and nuns can make others more trustworthy. Prayer can restore blood volume for themselves or others. Judges can cause damage to creatures that can accept attacks. Baptism The requiem can remove abnormal conditions, and the requiem can improve the mental health of itself and others. "
Schiller analyzed in his mind.
Priests and nuns can make others more trustworthy, which means that there are people in the game who are not other players, and these two professions can more easily get clues from these people.
This is reasonable. In a world with weird existences, clergy such as the Godfather must be more trusted by ordinary people.
There is nothing much to say about the prayer that restores blood. It is the role of a healer in the game. The judge can attack, but it is emphasized that it attacks creatures that can be attacked, which means that there must be some things that cannot be attacked.
Removing abnormal status should be very useful, because the trouble they are facing now is weirdness rather than monsters. These weirdness will definitely impose various negative status on people. If they cannot be removed in time, it is likely to lead to the destruction of the group.
Restoring mental health is also particularly important. Schiller is not sure whether the gameplay of this game is to directly increase the value by clicking on the skill icon or something else, but he feels that it is best for him to choose this profession.
Because if some operations are needed to restore mental health, it is better to rely on yourself than to rely on other teammates to do it. At least you are professional and will not be easily exposed when outsiders are present.
"I choose Requiem," Schiller said.
"Okay, let's add some attribute points. There are 10 attributes in total, namely physical strength, size, strength, intelligence, dexterity, appearance, inspiration, will, education and luck. I need to introduce to you what they represent. ”
"It's just a numerical value anyway. Is it necessary?" Schiller said.
"If you don't want to, forget it, but I have to remind you that this is not a board game. You will actually feel the impact of these values on you."
"Take another example."
"Well, if you only have 1 point of physical strength, you will be extremely weak throughout the game and can barely move. This pain of weakness will accompany you throughout the game. If your wisdom is too low, your thinking speed will also be affected. ”
"Affect my thinking speed?" Schiller put the emphasis on the word "I".
"Yes, although it is a role, you are this role in this game. All the values you determine are for yourself. We can limit your physique, and naturally we can also limit your thinking speed."
"What about education? How should the level of education be limited?"
"You can't say anything that doesn't belong to your education level." The Transcendence explained: "Each education level has a certain range of vocabulary. If you point the education level too low, then if you use high-level vocabulary, the sentence will be muted."
"Okay, I understand." Schiller nodded, and he had a rough idea in his mind.
To put it bluntly, he now needs to make a new body for himself, but it is more strict than the previous body making, with a point limit, instead of being as strong as you want.
And once the attribute points are determined, this body will only follow these attribute actions, and all actions outside the attribute range cannot be done. This rule is still quite strict.
"What is my initial point count?" Schiller asked. He didn't forget that the Transcendence said there would be an initial point count based on the character's profession.
"Let me help you see... Physical strength 3, body size 4, strength 4, intelligence 5, dexterity 5, appearance 5, inspiration 7, will 6, education 5 and luck 3."
Hearing the single-digit mechanism, Schiller raised his eyebrows and asked: "How is this attribute? Is it good?"
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